WAMG At The PARANORMAN World Premiere

WAMG was at the World Premiere of Focus Features’ ParaNorman at Universal City Walk Sunday, August 5, 2012 with Leslie Mann, Anna Kendrick, Kodi Smit-McPhee, Jeff Garlin, among others… and we’ve got photos from the red carpet!

*All photographs are property WE ARE MOVIE GEEKS

PARANORMAN voice actors Kodi Smit-McPhee, Anna Kendrick, Leslie Mann, Tempestt Bledsoe, Tucker Albrizzi, Jeff Garlin, Jodelle Ferland; moviemakers Sam Fell (director), Chris Butler (director/screenwriter), and Travis Knight (producer/lead animator); other guests include Aasha Davis, Amy Brenneman,   Bella Thorne, Billy Unger, Breckin Meyer, Cimorelli, Daphne Blunt, Dave Foley, Dee Rees, Dylan Riley Snyder, Emma Kenney, Ernie Hudson, Gilles Marini, Holly Marie Combs, Judd Apatow, Justine Ezarik, Katherine McNamara, Kevin Misher, Lorene Scafaria, Ming-Na, Olivia Holt, Ricki Lake, Rob Morrow, Samantha Mumba, Sanaa Hamri, Shane Acker, Sierra McCormick, Taylor Armstrong, Taylor Spreitler, Teala Dunn, Tia Carrere, Tom Sizemore, Wayne Brady and many more!

ParaNorman is set in the town of Blithe Hollow, whose locals profit from mining the town’s history as the site, 300 years ago, of a famous witch hunt. 11-year-old Norman Babcock (voiced by Kodi Smit-McPhee of Let Me In and The Road) spends much of his days appreciating the finer points of scary movies and studying ghost lore. In fact, Norman is gifted with the ability to see and speak with the dead, such as his beloved grandmother (Elaine Stritch). Most days, he prefers their company to that of his flustered father (Jeff Garlin), spacey mother (Leslie Mann), and deeply superficial older sister Courtney (Anna Kendrick). At middle school, Norman dodges bullying Alvin (Christopher Mintz-Plasse), confides in the impressionable Neil (Tucker Albrizzi), and tries to tune out his blowhard teacher Mrs. Henscher (Alex Borstein).

Norman is unexpectedly contacted by his odd uncle Prenderghast (John Goodman), who floors him with the revelation that a centuries-old witch’s curse is real and is about to come true, and that only Norman will be able to stop it from going into overdrive and harming the townspeople. Once a septet of zombies – led by The Judge (Bernard Hill) – suddenly rises from their graves, Norman finds himself caught in a wild race against time alongside Courtney, Alvin, Neil, and Neil’s musclebound older brother Mitch (Casey Affleck) as Sheriff Hooper (Tempestt Bledsoe) chases them all. Worse, the town is up in arms and taking up arms. Norman bravely summons up all that makes a hero – courage and compassion – as he finds his paranormal activities pushed to their otherworldly limits.

CLICK ON THUMBNAILS TO ENLARGE

FOR MORE INFORMATION:

WEBSITE: www.Paranorman.com

FACEBOOK: www.Facebook.com/Paranorman

INSTAGRAM: Instagram: http://instagr.am/p/L4B8i7tSQJ/

TWITTER: www.Twitter.com/Paranorman Twitter Hashtag: #ParaNorman

 

Focus Features’ PARANORMAN, MPAA-rated “PG,” opens August 17th

Director Shane Acker And Ireland’s Brown Bag Films Launch Animated Undersea Adventure Film DEEP

On Friday during the Annecy International Animated Film Festival, Darragh O’Connell, co-founder of Brown Bag Films, announced the launch of “DEEP,” an undersea adventure set in a post-apocalyptic Earth with Shane Acker (“9”) attached to direct. “DEEP” is an animated film unlike any other, produced by a team of industry all-stars including Acker, Ireland’s Brown Bag Films, producer Gregory R. Little and author J. Barton Mitchell, using new technologies that result in high-quality production value at a fraction of the time and cost. The project will be produced by Little and O’Connell.

“’DEEP’ offers real sci-fi credentials but the story is rooted in the complex motivations of the characters making tough choices between right and wrong. I’m excited to be part of a team that is redefining what storytelling in general, and animation in particular, can be.”

With the feel of an underwater Western, “DEEP” is set in a not-too-distant future when what’s left of humanity has moved undersea to stay alive. The story revolves around the crew of the nuclear submarine Norwood as they race to uncover the secrets behind the Wayfarers, a mysterious splinter group with the potential to wipe out humanity altogether.

The DEEP team has been working in collaboration with Valve, one of the world’s most successful video game developers whose hit titles include the Half Life and Portal franchises. Valve has provided the “DEEP” team with new tools and technologies based on the developer’s Source game engine. The tools enable flexible cinematography and editing, a simplified character animation process and economical lighting, sound and visual effects. Render time is cut to nearly nil, enabling rapid revisions to animation, which brings dramatic savings in time and money over traditional production.

Originally conceived as a graphic novel by Mitchell, “DEEP” will initially be produced as feature film; however, producing in a game engine means that the characters and environments in “DEEP” can easily translate to a game format. The team has already begun work on a playable level to be distributed via Steam, Valve’s online game distribution network, and plans to create additional content for digital distribution and provide opportunities for user-created content in the “DEEP” universe.

“Since the success of ‘9,’ I’ve been approached with several science fiction-fantasy projects but so many lack substance beneath the slick special effects,” said Acker. “’DEEP’ offers real sci-fi credentials but the story is rooted in the complex motivations of the characters making tough choices between right and wrong. I’m excited to be part of a team that is redefining what storytelling in general, and animation in particular, can be.”

“The collaboration with Valve has been a wonderful experience for all of us,” said Little. “The opportunity to produce it in this groundbreaking way gives us great creative freedom and allows us to leverage new distribution channels and platforms.”

Review: ‘9’

9

Writer/director Shane Acker’s expansion on his ‘9’ idea is highly original, inventively dark, and a grand, stylistic achievement in computer animated cinema.  The film oozes atmosphere and its story cries out in gritty ingenuity, aspects that surely caught the attention of producers Tim Burton and Timur Bekmambetov.  In terms of style and the creativity Acker injects into every frame, ‘9’ succeeds triumphantly.  However, at 79 minutes in length, the film suffers one flaw.  While one flaw doesn’t ruin a film, one this noticeable and one that serves as this much of a constant throughout a film cannot be ignored.

Set in a world that has seen humans come to an end, ‘9’ follows the adventure of nine rag dolls who have, through some dark art of science, been brought to life.  Each one has his or her own skills that aid in survival in the world.  Each one has his or her own personality.  The latest to be born unto this world, 9, has a sense of wonderment, an idea to question the established rules of the world, and a reluctance to become the hero his path puts him on.  Faced with the strange, mechanical creatures of this world, the group of nine attempts to survive while fulfilling a quest they were put on long before they were even brought to life.

Visually, ‘9’ is flawless.  The look of the world is very detailed, and you cannot help but notice the care put into creating it both conceptually and in the execution of the computer effects.  The world of ‘9’ is filled with broken rabble, abandoned factories, and a dusty cloud that permeates the air in every scene.

The look of the stitchpunks, as Acker has referred to the nine characters at the center of the film, is given just as much care.  Each character is given their own individuality, both physically and characteristically.  There is never a moment where you get any of them mixed up one from another, a pit the film could have easily fallen into from the very beginning.  Much of this is due in large part to the voice actors chosen for each character, as well.  Elijah Wood plays the reluctant hero, 9.  Jennifer Connelly voices 7, the lone female and all-around badass of the group.  John C. Reilly voices 5, the curious yet naive sidekick.  Crispin Glover plays 6, the, you guessed it, weird one of the group.  It’s at this point that I have to express much love for Glover, even as a voice actor.  He has only a handful of lines in ‘9,’ and each one is probably a word or two long, but he delivers those single-word lines of dialogue with every fiber in his Crispin Glover being.  Christopher Plummer plays 1, the self-proclaimed leader of the stitchpunks who believes his way is always the correct way.  These actors are so obviously chosen for their respective role, you can’t help but wonder how interesting it would have been to switch them up a bit.  Put Glover’s voice in the reluctant hero.  Have Reilly play the self-appointed leader.  Something, anything, a bit different would have done wonders for the voice casting in this film.  It’s a minor issue with the film, really, and one that is easily overlooked.  Despite this idea for a more interesting cast of voices, each voice actor helps in creating differentiation between the nine, stitchpunk characters.  Each one is its own character, and there is never an issue mixing them up.  Unlike some visual effects-heavy films featuring groups of beings, each character in ‘9’ is his own, and audience members are given the freedom to follow them individually if so desired.

The mechanical incarnations that hunt the stitchpunks are, likewise, given much individuality between one another.  A combination of mechanical parts and left-over bones from an earlier era, each creature is more terrifying than the last, and each one is given much detail.  These creatures are where ‘9’ garners much of its PG-13 rating.  While the sight of a snake-like creature with a doll’s head may frighten younger children, there really isn’t much found in ‘9’ that hasn’t been seen in PG-rated films before.  The film really doesn’t deserve its PG-13 rating, even if it gives the aura of the film a bit of seasoning.  There are brief flashbacks to the events leading up to the disappearance of the humans, but much of the more violent moments are off-camera.

These flashbacks are part of how Acker expanded his 11-minute short.  His original film featured only one stitchpunk, 9, and his single battle with the Cat Beast.  This scene, though altered to fit more with the overall narrative, is still in the film, and it serves as a catalyst scene for a much larger storyline.  Acker expanded his film by 68 minutes, and, in doing so, ‘9’ runs into its biggest problem.  There is simply too much packed into too short a run time.  The story moves through plot points like a downhill racer passing by marker flags.  There simply is very little time given to allow the story to breath.  Even when there is no action occurring, there is some form of plot progression going on whether its expository segments or the stitchpunks planning their next move.  These expository segments, by the way, are not handled as best as they could have been.  In these scenes, much of them flashbacks to the human era, the film feels like it is hand feeding clarification for the benefit of those who can’t keep up with its pace.  While this is ‘9’s only, real flaw, it is not a minor one that can simply be looked over.  Every scene rushes to its end.  Every action sequence seems a minute or two shorter than it should have been.  There are only a handful of moments where the stitchpunks are given a moment of reflection, and these scenes, while welcome, only serve to point out the rest of the film’s unnecessarily frantic progression.  Fortunately, noticeable as it may be, the pace of the film never grinds the film down too much for enjoyment.

‘9’ is a magnificent accomplishment in terms of visual style, conceptual design and computer graphic artistry.  The look of the film is undeniably breathtaking, and, even in the moment or two where the story gets slightly bogged down in exposition or obvious plot coursing, you can rest assured knowing you can always gaze at the wonderful imagery Acker and his crew have pieced together.  While the story moves too briskly for its own good, it still succeeds in being head and shoulders more inventive than many other offerings given via animated film.  What Acker has put together is a solid effort for sci-fi and animation alike, and no, single flaw, significant as it may be, can bring that level of achievement down.

‘9’ QR Code Poster

9 qr code poster

Just in case that image above baffles you beyond belief, and, trust me, you aren’t alone, it is a QR Code.   QR stands for “Quick Response,” as the Japanese creator behind the idea of QR Code wanted its contents to be deciphered at an elevated speed.   In essence, these codes hold URLs within them, and you will need a QR reader on your mobile device in order to read it. Continue reading ‘9’ QR Code Poster

Character Posters & Concept Art for Shane Acker’s ‘9’

9postergraphic

Shane Acker’s feature film debut, ‘9,’ looks amazing, inventive and incredibly dark.   It doesn’t hurt that Tim Burton and Timur Bekmambetov have attached their names as producers, either.   Of course, with the nine, main characters in the film and with the growing popularity of character posters, you just knew this film was going to follow suit.

Today, we bring you those posters.   There are eight of them, since 3 and 4 are evidently identical twins.

Check ’em all out here:

9 poster 19 poster 2

9 poster 3 49 poster 5

9 poster 69 poster 7

9 poster 89 poster 9

These are all very cool designs, and probably one of the best series of character posters out there.   Cannot wait to see 7 and 8 in some hand-to-hand action.   Apparently, if you are one of the lucky ones attending Comic-Con this year, you’ll be able to get your hands on a collection of special edition lobby cards with each of these images on them.

Also included with these sweet posters are these nice pieces of concept art that show in details some of the film’s steampunk designs.

Check these out:

9 concept art 19 concept art 29 concept art 39 concept art 49 concept art 59 concept art 69 concept art 79 concept art 89 concept art 9

‘9’ is set for release on September 9th (9/9/09).

Sources: Buzznet, The Anime Blog, Science Blogs, Brass Goggles, Animation World Network, Dread Central, io9, and MTV

In case you missed it… the Original ‘9’ Short Film!

9shortfilm

So, I posted the trailer for the new feature-length version of Shane Acker’s ‘9’ the other day after seeing in on the big screen and nearly falling forward out of my seat. Now, after my friend Chad sent me the link to Acker’s original short film on YouTube, I simply had to share it with everyone. I know some of you have already seen this… so, sit on your hands and shush so everyone else can enjoy it! Personally, I am totally pumped about this new movie and am promoting it to the upper-most ranks of my must see for 2009 list. Enjoy…

MUST SEE Trailer for ‘9’ … I got Chills!

9movie

If there’s only one animated movie I see in 2009, it will hands down be this one. ‘9’ looks to be an absolutely incredible experience. I saw the trailer last night in front of ‘Coraline’ in 3D and it literally gave me chills! I can’t remember the last trailer that gave me chills. The trailer is so cool I just had to watch it two more times while I was writing this post. Don’t believe me… what for yourself and then decide.